getPosWorld: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.32 | |||
| | |arg= global | ||
|gr1= Positions | |||
| Returns | |descr= Returns the provided object's model centre position ([0,0,0]) in [[Position#PositionASL|PositionASL]], rather than the transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices. | ||
| | |s1= [[getPosWorld]] object | ||
| | |p1= object: [[Object]] | ||
| | |r1= [[Array]] format [[Position#PositionASL|PositionASL]] - '''the model's centre''' | ||
|x1= <sqf>_obj setPosWorld getPosWorld _obj;</sqf> | |||
|x2= <sqf>ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; // true</sqf> | |||
| [ | |x3= Wave height under a boat: | ||
<sqf>private _h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;</sqf> | |||
|seealso= [[getPosWorldVisual]] [[setPosWorld]] [[position]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] [[getMarkerPos]] [[modelToWorld]] | |||
}} | }} | ||
Latest revision as of 12:54, 14 May 2022
Description
- Description:
- Returns the provided object's model centre position ([0,0,0]) in PositionASL, rather than the transformed boundingCenter or LandContact vertices.
- Groups:
- Positions
Syntax
- Syntax:
- getPosWorld object
- Parameters:
- object: Object
- Return Value:
- Array format PositionASL - the model's centre
Examples
- Example 1:
- Example 2:
- Example 3:
- Wave height under a boat:
Additional Information
- See also:
- getPosWorldVisual setPosWorld position getPosATL getPosASL getPosASLW visiblePosition visiblePositionASL getMarkerPos modelToWorld
Notes
-
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