openCuratorInterface: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^\[]+)<\/code>" to "<sqf>$1</sqf>") |
m (Replaced <code> with <sqf>) |
||
Line 21: | Line 21: | ||
|x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: | |x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: | ||
< | <sqf> | ||
findDisplay 46 displayAddEventHandler ["KeyDown", { | |||
if (inputAction "CuratorInterface" > 0) then | if (inputAction "CuratorInterface" > 0) then | ||
{ | { | ||
Line 27: | Line 28: | ||
}; | }; | ||
false | false | ||
}];</ | }]; | ||
</sqf> | |||
|seealso= [[Arma 3: Curator]] | |seealso= [[Arma 3: Curator]] | ||
}} | }} |
Latest revision as of 15:17, 14 May 2022
Description
- Description:
- Force opens curator interface.
- Groups:
- Curator
Syntax
- Syntax:
- openCuratorInterface
- Return Value:
- Nothing
Examples
- Example 1:
- Open interface:
openCuratorInterface;
- Example 2:
- Close interface:
- Example 3:
- Detect if user used "Zeus" key to open curator interface in the absence of event handler for it:
findDisplay 46 displayAddEventHandler ["KeyDown", { if (inputAction "CuratorInterface" > 0) then { hint "Curator interface is open"; }; false }];
Additional Information
- See also:
- Arma 3: Curator
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note