getNumber: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") | Lou Montana (talk | contribs)  m (Text replacement - "config / name" to "a / b") | ||
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| {{ | {{RV|type=command | ||
| |  | |game1= arma1 | ||
| |version1= 1.00 | |||
| |1.00 | |game2= arma2 | ||
| |version2= 1.00 | |||
| |  | |game3= arma2oa | ||
| |version3= 1.50 | |||
| |  | |game4= tkoh | ||
| |version4= 1.00 | |||
| | | |game5= arma3 | ||
| |version5= 0.50 | |||
| |  | |gr1= Config | ||
| |  | |descr= Extract number from config entry. | ||
| |s1= [[getNumber]] config | |||
| |p1= config: [[Config]] | |||
| |r1= [[Number]] | |||
| |x1= <sqf>_value = getNumber (configFile >> "CfgVehicles" >> "Thing" >> "maxSpeed");</sqf> | |||
| |seealso= [[configFile]] [[a / b]] [[configName]] [[count]] [[getArray]] [[getText]] [[inheritsFrom]] [[isArray]] [[isClass]] [[isNumber]] [[isText]] [[select]] | |||
| }} | |||
| {{Note | |||
| |user= Donnervogel | |||
| |timestamp= 20070303044500 | |||
| |text= Use [[getNumber]] to get [[Boolean|boolean]] values from a config entry. 1 equals [[true]], 0 equals [[false]]. | |||
| }} | }} | ||
| {{Note | |||
| |user= Loki | |||
| |timestamp= 20110913004400 | |||
| |text= With an not existing entry, [[getNumber]] returns 0. | |||
| }} | |||
| {{Note | |||
| |user= ffur2007slx2_5 | |||
| With an not existing entry, [[getNumber]] returns 0. | |timestamp= 20140328075300 | ||
| |text= ({{arma3}} 1.14), It's recommended to use [[BIS_fnc_getCfgData]] or [[BIS_fnc_returnConfigEntry]] to get variable cfg data rather than conditioning via [[isNumber]], [[isText]], [[isArray]], [[getNumber]], [[getText]] and [[getArray]] combination. <br> | |||
| ( | |||
| Traditional workaround: | Traditional workaround: | ||
| < | <sqf> | ||
| _cfg =  | private _cfg = configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type"; | ||
| switch (true) do | |||
| { | { | ||
| 	case (isNumber _cfg):	{ getNumber _cfg }; | |||
| 	case (isText _cfg):		{ getText _cfg }; | |||
| 	case (isArray _cfg):	{ getArray _cfg }; | |||
| 	default					{ nil }; | |||
| }; | }; | ||
| </ | </sqf> | ||
| '''Recommended workaround:''' | '''Recommended workaround:''' | ||
| < | <sqf>(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgData;</sqf> | ||
| ( | |||
| </ | |||
| To return default value once entry was not found, we can use [[BIS_fnc_returnConfigEntry]] instead of [[BIS_fnc_getCfgData]]. | To return default value once entry was not found, we can use [[BIS_fnc_returnConfigEntry]] instead of [[BIS_fnc_getCfgData]]. | ||
| < | <sqf>[(configFile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry; // 0.5</sqf> | ||
| [( | |||
| </ | |||
| To compose collected [[Number]] into [[Array]], use [[BIS_fnc_getCfgDataArray]] instead. | To compose collected [[Number]] into [[Array]], use [[BIS_fnc_getCfgDataArray]] instead. | ||
| < | <sqf>(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataArray;</sqf> | ||
| ( | |||
| </ | |||
| To retype collected [[Number]] into [[Boolean]], use [[BIS_fnc_getCfgDataBool]]. Anything bigger than 0 is true, otherwise false.   | To retype collected [[Number]] into [[Boolean]], use [[BIS_fnc_getCfgDataBool]]. Anything bigger than 0 is true, otherwise false.   | ||
| < | <sqf>(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataBool;</sqf> | ||
| ( | }} | ||
| </ | |||
Latest revision as of 14:22, 30 May 2022
Description
- Description:
- Extract number from config entry.
- Groups:
- Config
Syntax
Examples
- Example 1:
Additional Information
- See also:
- configFile a / b configName count getArray getText inheritsFrom isArray isClass isNumber isText select
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on Mar 03, 2007 - 04:45 (UTC)
- Use getNumber to get boolean values from a config entry. 1 equals true, 0 equals false.
- Posted on Sep 13, 2011 - 00:44 (UTC)
- With an not existing entry, getNumber returns 0.
- Posted on Mar 28, 2014 - 07:53 (UTC)
- 
(Arma 3 1.14), It's recommended to use BIS_fnc_getCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination. 
 Traditional workaround:Recommended workaround:To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of BIS_fnc_getCfgData.(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgData;To compose collected Number into Array, use BIS_fnc_getCfgDataArray instead.To retype collected Number into Boolean, use BIS_fnc_getCfgDataBool. Anything bigger than 0 is true, otherwise false.(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataArray;(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataBool;
Categories: 
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config
 
	



