setObjectMaterialGlobal: Difference between revisions

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(2.09 update)
m (Rewrite 2.10)
Line 18: Line 18:
|p2= [selection,material]: [[Array]]
|p2= [selection,material]: [[Array]]


|p3= selection: [[Number]] or [[String]] (since {{GVI|arma3|2.09}})
|p3= selection: [[Number]] or [[String]] (since {{GVI|arma3|2.10}})


|p4= material: [[String]]
|p4= material: [[String]]

Revision as of 08:56, 28 June 2022

Hover & click on the images for description

Description

Description:
Set the material of the given selection on all computers in a network session.
Groups:
Object Manipulation

Syntax

Syntax:
obj setObjectMaterialGlobal [selection, material]
Parameters:
obj: Object
[selection,material]: Array
selection: Number or String (since Arma 3 logo black.png2.10)
material: String
Return Value:
Nothing

Examples

Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];

Additional Information

See also:
setObjectTexture setObjectTextureGlobal getObjectTextures setObjectMaterial getObjectMaterials

Notes

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