BIS fnc onLoad: Difference between revisions

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m (Text replacement - "<code>([^<]*)\{\{cc\|([^{}]+)\}\} *<\/code>" to "<code>$1// $2</code>")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
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|x1= <code>private _codeIndex = { hint "Welcome back!"; } call BIS_fnc_onLoad;</code>
|x1= <code>private _codeIndex = { hint "Welcome back!"; } call BIS_fnc_onLoad;</code>


|x2= <code>0 call BIS_fnc_onLoad; // removes code with index 0</code>
|x2= <sqf>0 call BIS_fnc_onLoad; // removes code with index 0</sqf>


|seealso= [[Arma 3: Mission Event Handlers|Mission Event Handlers]] [[addMissionEventHandler]]
|seealso= [[Arma 3: Mission Event Handlers|Mission Event Handlers]] [[addMissionEventHandler]]
}}
}}

Revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Register code to be executed after a mission load (from a save, for example).
Replaced by "loaded" mission event handler.
This function now exists only because of backward compatibility
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
parameter call BIS_fnc_onLoad
Parameters:
parameter: Code or Number:
  • Code - code to be executed on mission load
  • Number - index of code to remove
 
Return Value:
Number - index of onLoad code

Examples

Example 1:
private _codeIndex = { hint "Welcome back!"; } call BIS_fnc_onLoad;
Example 2:
0 call BIS_fnc_onLoad; // removes code with index 0

Additional Information

See also:
Mission Event Handlers addMissionEventHandler

Notes

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