BIS fnc wpSteady: Difference between revisions
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{{ | {{RV|type=function | ||
| | |game1= tkoh | ||
|version1= 1.00 | |||
| | |gr1= Waypoints | ||
| | |exec= spawn | ||
| FLY STEADY [[Custom_Waypoints|custom waypoint]]. | |descr= FLY STEADY [[Custom_Waypoints|custom waypoint]]. | ||
Keep helicopter's pitch, bank, relative velocity a relative vector in given limits | Keep helicopter's pitch, bank, relative velocity a relative vector in given limits | ||
| [[ | |s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [limitArray, failLimit, failCode, warningCode, positiveCode] | ||
|p1= limitArray: [[Array]] - in format [deltaVelocity,deltaVector,vector] | |p1= limitArray: [[Array]] - in format [deltaVelocity, deltaVector, vector]: | ||
* deltaVelocity: [[Number]] - how much can [[velocity]] change (default: 20) | |||
* deltaVector: [[Number]] - how much can vector direction change (default: 1.5) | |||
* vector: [[Number]] - absolute vector limits for pitch and bank in degrees (default: 45) | |||
|p2= failLimit: [[Number]] - what time in seconds spent outside of limits will lead to fail (default: -1) | |p2= failLimit: [[Number]] - what time in seconds spent outside of limits will lead to fail (default: -1) | ||
|p3= failCode: [[Code]] - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {}) | |p3= failCode: [[Code]] - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {}) | ||
|p4= warningCode: [[Code]] - code [[spawn]]ed every time vehicle is outside of limits (default: {}) | |p4= warningCode: [[Code]] - code [[spawn]]ed every time vehicle is outside of limits (default: {}) | ||
|p5= positiveCode: [[Code]] - code [[spawn]]ed every time vehicle is inside of limits (default: {}) | |p5= positiveCode: [[Code]] - code [[spawn]]ed every time vehicle is inside of limits (default: {}) | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf> | ||
[ | |||
player, | |||
position dude, | |||
nil, | |||
[15,1.3,30], 10, { hintC "You failed"; }, { hint "Watch out!"; }, { hint "Good"; } | |||
] spawn BIS_fnc_wpSteady; | |||
</sqf> | |||
|seealso= | |||
}} | }} | ||
Latest revision as of 22:56, 12 July 2022
Description
- Description:
- FLY STEADY custom waypoint. Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [limitArray, failLimit, failCode, warningCode, positiveCode]
- Parameters:
- limitArray: Array - in format [deltaVelocity, deltaVector, vector]:
- failLimit: Number - what time in seconds spent outside of limits will lead to fail (default: -1)
- failCode: Code - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {})
- warningCode: Code - code spawned every time vehicle is outside of limits (default: {})
- positiveCode: Code - code spawned every time vehicle is inside of limits (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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