BIS fnc groupVehicles: Difference between revisions

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|descr= Returns all vehicles a group possesses, assigned vehicles can be included.
|descr= Returns all vehicles a group possesses, assigned vehicles can be included.


|s1=[target, assignedVeh] call [[BIS_fnc_groupVehicles]]
|s1= [target, assignedVeh] call [[BIS_fnc_groupVehicles]]


|p1= target: [[Object]] or [[Group]] - The unit or group to check, if unit is given it is group is then used
|p1= target: [[Object]] or [[Group]] - The unit or group to check, if unit is given it is group is then used

Revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Returns all vehicles a group possesses, assigned vehicles can be included.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
[target, assignedVeh] call BIS_fnc_groupVehicles
Parameters:
target: Object or Group - The unit or group to check, if unit is given it is group is then used
assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
Return Value:
Array - List of all vehicles in control/assigned to the group, empty if group has none

Examples

Example 1:
[group player, true] call BIS_fnc_groupVehicles;

Additional Information

See also:
group createVehicle

Notes

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