Identifier: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Fix Wikipedia link) |
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== Recommendations == | == Recommendations == | ||
It is recommended to write '''local variable identifiers''' in {{ | It is recommended to write '''local variable identifiers''' in {{Link|https://en.wikipedia.org/wiki/Camel_case|camel case}} syntax. This makes identifiers more readable: | ||
<sqf>private _myVariableName = 5;</sqf> | <sqf>private _myVariableName = 5;</sqf> | ||
{{Feature|important| | {{Feature|important| | ||
{{ | {{Link|https://en.wikipedia.org/wiki/Snake_case}} is sometimes encountered but is not recommended and should be avoided: | ||
<sqf>_my_variable_name = 5;</sqf> | <sqf>_my_variable_name = 5;</sqf> | ||
}} | }} |
Revision as of 23:49, 23 February 2023
An Identifier is the name given to a variable that the scripter can choose: It is the name that identifies the variable.
Rules
Valid | Invalid |
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Binding rules for identifiers:
- Identifiers may consist of any ASCII text characters (a-z, A-Z), numbers (0-9) and underscores (_).
- Identifiers must not start with a number (e.g "9myVariable" is invalid).
- Identifiers of local variables must start with an underscore.
- Identifiers are case-insensitive.
- Identifiers cannot be the same as reserved words (e.g commands and functions).
Recommendations
It is recommended to write local variable identifiers in camel case syntax. This makes identifiers more readable:
It is also recommended to prefix global variable identifiers with your tag in order to avoid any potential conflict between addons, scripts and missions:
// Tag_identifier UNIQUETAG_player = player;