removeAllAssignedItems: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
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Line 25: | Line 25: | ||
|p21= unit: [[Object]] - soldier | |p21= unit: [[Object]] - soldier | ||
|p22= allItems: [[Boolean]] - [[true]] to include all slot items, [[false]] exclude goggles and headgear | |p22= allItems: [[Boolean]] - [[true]] to include all slot items, [[false]] exclude goggles and headgear | ||
|p23= | |p23= includeBinocs: [[Boolean]] - [[true]] to include binoculars (which is a weapon), [[false]] to exclude it | ||
|r2= [[Nothing]] | |r2= [[Nothing]] |
Revision as of 07:04, 14 April 2023
Description
- Description:
- Unassigns and deletes all linked items from inventory.
The commands operates on assignedItems array, which does not include goggles or headgear but includes binoculars, which is a weapon.
Use removeGoggles and removeHeadgear for those. - Groups:
- Unit Inventory
Syntax
- Syntax:
- removeAllAssignedItems unit
- Parameters:
- unit: Object
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- removeAllAssignedItems [unit, alItems, includeBinocs]
- Parameters:
- unit: Object - soldier
- allItems: Boolean - true to include all slot items, false exclude goggles and headgear
- includeBinocs: Boolean - true to include binoculars (which is a weapon), false to exclude it
- Return Value:
- Nothing
Examples
- Example 1:
- removeAllAssignedItems player;
Additional Information
- See also:
- assignedItems linkItem unlinkItem assignItem unassignItem addItem removeItem removeAllContainers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note