setUnitRank: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= ofpe
|version1= 1.00


|1.00|= Game version
|game2= arma1
|version2= 1.00


|arg= global |Multiplayer Effects=
|game3= arma2
|eff= local |Multiplayer Effects=
|version3= 1.00


____________________________________________________________________________________________
|game4= arma2oa
|version4= 1.50


| Sets rank of given unit.
|game5= tkoh
|version5= 1.00


Possible rank values, and the associated [[rating]] that is automatically given:
|game6= arma3
* PRIVATE: 0
|version6= 0.50
* CORPORAL: 500
* SERGEANT: 1500
* LIEUTENANT: 2500
* CAPTAIN: 3500
* MAJOR: 5000
* COLONEL: 7500<br><br>


{{Feature arma3| Since Arma 3 v1.67 this command is {{EffArg|cmd|arg|glob}} {{EffArg|cmd|eff|glob}}}}|DESCRIPTION=
|arg= global
____________________________________________________________________________________________


| unitName '''setUnitRank''' rank |SYNTAX=
|eff= global


|p1= unitName: [[Object]] |PARAMETER1=
|gr1= Unit Identity


|p2= rank: [[String]] As above|PARAMETER2=
|descr= Sets rank of given unit.


| [[Nothing]] |RETURNVALUE=
Possible rank values, and the associated [[rating]] that is '''set''' (not added, the value replaces previous rating) with it:
____________________________________________________________________________________________
 
|x1= <pre>player setUnitRank "COLONEL"</pre> |EXAMPLE1=
____________________________________________________________________________________________


| [[ArmA: Rating Values|Rating Values]], [[rating]], [[addRating]], [[rank]], [[setRank]] |SEEALSO=
{{{!}} class="wikitable" style="text-align: center"
! colspan="2" {{!}} Ranks
! PRIVATE
! CORPORAL
! SERGEANT
! LIEUTENANT
! CAPTAIN
! MAJOR
! COLONEL
{{!}}-
! rowspan="3" {{!}} Ratings
!
{{Name|arma1|short}}<br>
{{Name|arma2|short}}<br>
{{Name|arma2oa|short}}<br>
{{Name|tkoh|short}}
{{!}} 0
{{!}} 500
{{!}} 1500
{{!}} 2500
{{!}} 3500
{{!}} 5000
{{!}} 7500
{{!}}-
! {{Name|arma3|short}} (ca 2015)
{{!}} 0
{{!}} 50
{{!}} 150
{{!}} 250
{{!}} 350
{{!}} 500
{{!}} 750
{{!}}-
! {{Name|arma3|short}}
{{!}} 0
{{!}} 0
{{!}} 0
{{!}} 0
{{!}} 0
{{!}} 0
{{!}} 0
{{!}}}


}}
{{Feature|arma3|Before {{arma3}} v1.68 and in previous titles, this command was {{Icon|globalArgument|32}} {{Icon|localEffect|32}}.}}
 
|s1= unitName [[setUnitRank]] rank
 
|p1= unitName: [[Object]]


<h3 style="display:none">Notes</h3>
|p2= rank: [[String]] - see above. If a wrong string is provided, the command errors and reverts to using "PRIVATE"
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on Mar 26, 2009 - 19:24
<dt class="note">'''[[User:Wolfrug|Wolfrug]]'''<dd class="note">
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|r1= [[Nothing]]


[[Category:Scripting Commands|SETUNITRANK]]
|x1= <sqf>player setUnitRank "COLONEL";</sqf>
[[Category:Scripting Commands OFP Elite |SETUNITRANK]]
[[Category:Scripting Commands ArmA|SETUNITRANK]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]]


<!-- CONTINUE Notes -->
|seealso= [[ArmA: Armed Assault: Rating Values|Rating Values]] [[rating]] [[addRating]] [[rank]] [[setRank]]
<dl class="command_description">
}}
<dd class="notedate">Posted on December 24, 2015 - 21:10 (UTC)</dd>
<dt class="note">[[User:Wyattwic|Wyattwic]]</dt>
<dd class="note">
In Arma 3, if the rank is not spelled correctly or the string is empty, it will default to Private.  This command is not case sensitive. For Arma 3 the rating set by this command is as follows.
    (PRIVATE: 0)
    (CORPORAL: 50)
    (SERGEANT: 150)
    (LIEUTENANT: 250)
    (CAPTAIN: 350)
    (MAJOR: 500)
    (COLONEL: 750)  The rating listed here will be present on base type respawn.
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 18:03, 29 April 2023

Hover & click on the images for description

Description

Description:
Sets rank of given unit. Possible rank values, and the associated rating that is set (not added, the value replaces previous rating) with it:
Ranks PRIVATE CORPORAL SERGEANT LIEUTENANT CAPTAIN MAJOR COLONEL
Ratings

ArmA
Arma 2
Arma 2:OA
TKOH

0 500 1500 2500 3500 5000 7500
Arma 3 (ca 2015) 0 50 150 250 350 500 750
Arma 3 0 0 0 0 0 0 0
Arma 3
Before Arma 3 v1.68 and in previous titles, this command was GAGlobal LELocal.
Groups:
Unit Identity

Syntax

Syntax:
unitName setUnitRank rank
Parameters:
unitName: Object
rank: String - see above. If a wrong string is provided, the command errors and reverts to using "PRIVATE"
Return Value:
Nothing

Examples

Example 1:
player setUnitRank "COLONEL";

Additional Information

See also:
Rating Values rating addRating rank setRank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note