unitRecoilCoefficient: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma2oa | |game1= arma2oa | ||
|version1= 1.62 | |||
|1. | |game2= tkoh | ||
|version2= 1.00 | |||
|game3= arma3 | |||
|version3= 0.50 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns recoil coefficient of a soldier. | |descr= Returns recoil coefficient of a soldier. | ||
| | |s1= [[unitRecoilCoefficient]] soldier | ||
|p1= soldier: [[Object]] | |p1= soldier: [[Object]] | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_myRecoil = unitRecoilCoefficient player;</sqf> | ||
|seealso= [[setUnitRecoilCoefficient]] | |seealso= [[setUnitRecoilCoefficient]] | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<dt><dt> | <dt><dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2013-09-07</dd> | ||
<dt class="note">[[User:AgentRev01|AgentRev]]<dd class="note"> | <dt class="note">[[User:AgentRev01|AgentRev]]</dt> | ||
<dd class="note"> | |||
If the unit doesn't exist / is null, -1 is returned. | If the unit doesn't exist / is null, -1 is returned. | ||
</dl> | </dl> | ||
Revision as of 23:10, 13 May 2023
Description
- Description:
- Returns recoil coefficient of a soldier.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unitRecoilCoefficient soldier
- Parameters:
- soldier: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- setUnitRecoilCoefficient
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2013-09-07
- AgentRev
- If the unit doesn't exist / is null, -1 is returned.