unitRecoilCoefficient: Difference between revisions
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|descr= Returns recoil coefficient of a soldier. | |descr= Returns recoil coefficient of a soldier. | ||
|s1= | |s1= [[unitRecoilCoefficient]] soldier | ||
|p1= soldier: [[Object]] | |p1= soldier: [[Object]] | ||
|r1=[[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_myRecoil = unitRecoilCoefficient player;</sqf> | ||
|seealso= [[setUnitRecoilCoefficient]] | |seealso= [[setUnitRecoilCoefficient]] | ||
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<dt><dt> | <dt><dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2013-09-07</dd> | ||
<dt class="note">[[User:AgentRev01|AgentRev]]</dt> | <dt class="note">[[User:AgentRev01|AgentRev]]</dt> | ||
<dd class="note"> | <dd class="note"> |
Revision as of 23:10, 13 May 2023
Description
- Description:
- Returns recoil coefficient of a soldier.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unitRecoilCoefficient soldier
- Parameters:
- soldier: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- setUnitRecoilCoefficient
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2013-09-07
- AgentRev
- If the unit doesn't exist / is null, -1 is returned.