setCurrentChannel: Difference between revisions

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{{Command|= Comments
{{RV|type=command
______________________________________________________________________________________________


| a3 |= Game name
|game1= arma3
|version1= 1.42


|1.42|= Game version
|eff= local


|arg= local |= Arguments in MP
|gr1= Radio and Chat
__________________________________________________________________________________________


| Sets given channel as current channel |= Description
|descr= Sets given channel as current chat channel. Scripted way of selecting desired channel on the UI.
____________________________________________________________________________________________
The given channel may be disabled (see [[enableChannel]]), this is why this command returns boolean, [[true]] on success or [[false]] on failure.
{{{!}} class="wikitable align-center"
! colspan="16" {{!}} [[Channel IDs|Channel ID]] number correspondence
{{!}}-
{{!}} colspan="6" {{!}} Default Channels
{{!}} colspan="10" {{!}} Custom Channels
{{!}}- style="font-size: .9em"
{{!}} Global
{{!}} Side
{{!}} Command
{{!}} Group
{{!}} Vehicle
{{!}} Direct
{{!}} CC 1
{{!}} CC 2
{{!}} CC 3
{{!}} CC 4
{{!}} CC 5
{{!}} CC 6
{{!}} CC 7
{{!}} CC 8
{{!}} CC 9
{{!}} CC 10
{{!}}-
{{!}} 0
{{!}} 1
{{!}} 2
{{!}} 3
{{!}} 4
{{!}} 5
{{!}} 6
{{!}} 7
{{!}} 8
{{!}} 9
{{!}} 10
{{!}} 11
{{!}} 12
{{!}} 13
{{!}} 14
{{!}} 15
{{!}}}
For Custom Radio (see [[radioChannelCreate]])


| '''setCurrentChannel''' player |= Syntax
|s1= [[setCurrentChannel]] channelID


|p1= player: [[Object]] |= Parameter 1
|p1= channelID: [[Number]] - [[Channel IDs|channel ID]]


| nothing |= Return value
|r1= [[Boolean]] - [[true]] on success
____________________________________________________________________________________________
 
|x1= <code>[[setCurrentChannel]] [[player]];</code> |= Example 1
____________________________________________________________________________________________


|[[getPlayerChannel]], [[currentChannel]]|= See also
|x1= <sqf>_isDirectSelected = setCurrentChannel 5; // sets Direct channel as current active</sqf>


|seealso= [[getPlayerChannel]] [[currentChannel]] [[enableChannel]] [[channelEnabled]] [[radioChannelCreate]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]

Latest revision as of 18:12, 5 June 2023

Hover & click on the images for description

Description

Description:
Sets given channel as current chat channel. Scripted way of selecting desired channel on the UI. The given channel may be disabled (see enableChannel), this is why this command returns boolean, true on success or false on failure.
Channel ID number correspondence
Default Channels Custom Channels
Global Side Command Group Vehicle Direct CC 1 CC 2 CC 3 CC 4 CC 5 CC 6 CC 7 CC 8 CC 9 CC 10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
For Custom Radio (see radioChannelCreate)
Groups:
Radio and Chat

Syntax

Syntax:
setCurrentChannel channelID
Parameters:
channelID: Number - channel ID
Return Value:
Boolean - true on success

Examples

Example 1:
_isDirectSelected = setCurrentChannel 5; // sets Direct channel as current active

Additional Information

See also:
getPlayerChannel currentChannel enableChannel channelEnabled radioChannelCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note