BIS fnc boundingBoxDimensions: Difference between revisions

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m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *B([a-z])" to "$1 - b$2")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2")
 
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|s1= object call [[BIS_fnc_boundingBoxDimensions]]
|s1= object call [[BIS_fnc_boundingBoxDimensions]]


|p1= object: [[Object]] - Object which bounding box should be returned.
|p1= object: [[Object]] - object which bounding box should be returned.


|r1= [[Array]] - bounding box dimensions in [X, Y, Z]
|r1= [[Array]] - bounding box dimensions in [X, Y, Z]

Latest revision as of 14:42, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the sizes of the three dimensions of an object's bounding box.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
object call BIS_fnc_boundingBoxDimensions
Parameters:
object: Object - object which bounding box should be returned.
Return Value:
Array - bounding box dimensions in [X, Y, Z]

Examples

Example 1:
player call BIS_fnc_boundingBoxDimensions;//Returns [1.6,2.2,2] for soldier

Additional Information

See also:
boundingBox boundingCenter boundingBoxReal BIS_fnc_boundingBoxCorner BIS_fnc_boundingBoxMarker

Notes

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