waypointAttachedVehicle: Difference between revisions
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{{  | {{RV|type=command  | ||
| arma2  | |game1= arma2  | ||
|version1= 1.00  | |||
|1.  | |game2= arma2oa  | ||
|version2= 1.50  | |||
|game3= tkoh  | |||
|version3= 1.00  | |||
|game4= arma3  | |||
|version4= 0.50  | |||
|gr1= Waypoints  | |gr1= Waypoints  | ||
| Gets the vehicle attached to the waypoint.  | |descr= Gets the vehicle attached to the waypoint.  | ||
<br>A vehicle can be attached to a waypoint by  | <br>A vehicle can be attached to a waypoint by  | ||
*creating the waypoint on top of the vehicle   | * creating the waypoint on top of the vehicle in the [[2D Editor]]  | ||
*using [[waypointAttachVehicle]]  | * using [[waypointAttachVehicle]]  | ||
|   | |s1= [[waypointAttachedVehicle]] waypoint  | ||
|p1= waypoint: [[Array]] - format [[Waypoint]]  | |p1= waypoint: [[Array]] - format [[Waypoint]]  | ||
|  | |r1= [[Object]]  | ||
|x1= <sqf>waypointAttachedVehicle [groupOne, 1];</sqf>  | |||
|[  | |x2= <sqf>waypointAttachedVehicle [group player, currentWaypoint group player];</sqf>  | ||
|  | |seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]]  | ||
}}  | }}  | ||
Latest revision as of 15:29, 8 November 2023
Description
- Description:
 - Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by- creating the waypoint on top of the vehicle in the 2D Editor
 - using waypointAttachVehicle
 
 - Groups:
 - Waypoints
 
Syntax
- Syntax:
 - waypointAttachedVehicle waypoint
 - Parameters:
 - waypoint: Array - format Waypoint
 - Return Value:
 - Object
 
Examples
- Example 1:
 - waypointAttachedVehicle [groupOne, 1];
 - Example 2:
 
Additional Information
- See also:
 - attachObject attachTo attachedObjects attachedTo lightAttachObject triggerAttachVehicle attachedObject
 
Notes
- 
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