BIS fnc getName: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Object Manipulation | ||
| Returns name of a unit. Name of unit is stored in it | |descr= Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''. | ||
| [object] call [[BIS_fnc_getName]] | |s1= [object] call [[BIS_fnc_getName]] | ||
|p1= object: [[Object]] - | |p1= object: [[Object]] - object whose name should be returned | ||
| [[String]] - | |r1= [[String]] - unit's name | ||
|x1= < | |x1= <sqf>[player] call BIS_fnc_getName;</sqf> | ||
| [[name]] | |seealso= [[name]] | ||
}} | }} | ||
Latest revision as of 15:52, 8 November 2023
Description
- Description:
- Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_getName
- Parameters:
- object: Object - object whose name should be returned
- Return Value:
- String - unit's name
Examples
- Example 1:
Additional Information
- See also:
- name
Notes
-
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