BIS fnc EXP camp IFF: Difference between revisions

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|descr= Simple handling of the Support Team's scripted IFF.
|descr= Simple handling of the Support Team's scripted IFF.</br>
{{Feature|See {{Link|#Example 2}} for icon and name options.}}
 
[[File: BIS_fnc_EXP_camp_IFF.png|350px]]
 
{{Feature|informative|See {{Link|#Example 2}} for icon and name options.}}


|s1= [units] call [[BIS_fnc_EXP_camp_IFF]]
|s1= [units] call [[BIS_fnc_EXP_camp_IFF]]

Latest revision as of 15:09, 10 February 2024

Hover & click on the images for description

Description

Description:
Simple handling of the Support Team's scripted IFF.
BIS fnc EXP camp IFF.png
See Example 2 for icon and name options.
Execution:
call
Groups:
CampaignGUI

Syntax

Syntax:
[units] call BIS_fnc_EXP_camp_IFF
Parameters:
units: Array - an array of units on which to apply IFF effect
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
[units group player] call BIS_fnc_EXP_camp_IFF;
Example 2:
individualUnit setVariable ["BIS_iconAlways", true]; // to always show the icon and name of a unit individualUnit setVariable ["BIS_iconShow", false]; // to hide the icon individualUnit setVariable ["BIS_iconName", false]; // to hide the name

Additional Information

See also:
See also needed

Notes

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