assignedGunner: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
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|s1= [[assignedGunner]] vehicle
|s1= [[assignedGunner]] vehicle


|p1= vehicle: [[Object]] -
|p1= vehicle: [[Object]]
 
|r1= [[Object]]
|r1= [[Object]]



Latest revision as of 11:51, 26 March 2024

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Description

Description:
Returns the soldier assigned to the given vehicle as a gunner.
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
assignedGunner vehicle
Parameters:
vehicle: Object
Return Value:
Object

Examples

Example 1:
_gunner = assignedGunner vehicle player;

Additional Information

See also:
assignAsGunner assignAsTurret assignAsCommander assignAsDriver moveInGunner moveInTurret moveInCommander moveInDriver gunner GetInTurret commander driver assignAsCargo moveInCargo assignedCommander assignedDriver

Notes

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