groupOwner: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 1.40


|1.40|= Game version
|gr1= Multiplayer


|exec= server|=
|serverExec= server
|arg= global |Multiplayer Arguments=
|arg= global
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| Returns ID of client to which the group is local. Can be run only from server. When called from client, it always returns 0 |DESCRIPTION=
|descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
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| '''groupOwner''' group |SYNTAX=
|s1= [[groupOwner]] group


|p1= group: [[Group]] |PARAMETER1=  
|p1= group: [[Group]]
|r1= [[Number]]


|p2= |PARAMETER2=
|x1= <sqf>_clientID = groupOwner _someGroup;</sqf>


|p3= |PARAMETER3=
|seealso= [[owner]] [[setOwner]] [[setGroupOwner]] [[local]] [[group]] [[didJIPOwner]] [[remoteExecutedOwner]]
 
| [[Number]] |RETURNVALUE=
 
 
|x1= <code>_clientID = [[groupOwner]] _someGroup;</code>|EXAMPLE1=
 
____________________________________________________________________________________________
 
| [[owner]], [[setOwner]], [[setGroupOwner]], [[local]], [[group]], [[didJIPOwner]], [[remoteExecutedOwner]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma 3: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Returns the machine network ID of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
Groups:
Multiplayer

Syntax

Syntax:
groupOwner group
Parameters:
group: Group
Return Value:
Number

Examples

Example 1:
_clientID = groupOwner _someGroup;

Additional Information

See also:
owner setOwner setGroupOwner local group didJIPOwner remoteExecutedOwner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note