preloadCamera: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| {{ | {{RV|type=command | ||
| |  | |game1= ofpe | ||
| |version1= 1.00 | |||
| |1.00 | |game2= arma1 | ||
| |version2= 1.00 | |||
| | | |game3= arma2 | ||
| |version3= 1.00 | |||
| |  | |game4= arma2oa | ||
| |version4= 1.50 | |||
| |game5= tkoh | |||
| |version5= 1.00 | |||
| |game6= arma3 | |||
| |version6= 0.50 | |||
| |  | |gr1= Camera Control | ||
| | | |descr= Preload all textures and models around given [[Position]] to avoid visual artifacts after camera is moved. | ||
| Should be used before any abrupt camera change/cut. | |||
| Returns true once all data is ready. See [[camPreload]] for alternative, more flexible camera preloading. | |||
| |s1= [[preloadCamera]] position | |||
| |p1= position: [[Array]] format [[Position]] | |||
| |r1= [[Boolean]] | |||
| < | |x1= <sqf>waitUntil { preloadCamera markerPos "cam_location_2" };</sqf> | ||
| </ | |||
| |seealso= [[camPreload]] [[camPreloaded]] | |||
| [[ | }} | ||
Latest revision as of 12:02, 30 April 2024
Description
- Description:
- Preload all textures and models around given Position to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change/cut. Returns true once all data is ready. See camPreload for alternative, more flexible camera preloading.
- Groups:
- Camera Control
Syntax
- Syntax:
- preloadCamera position
- Parameters:
- position: Array format Position
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- camPreload camPreloaded
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
 
	




