getCustomSoundController: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\] +\[" to "] [") |
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|gr1= Sounds | |gr1= Sounds | ||
|descr= Returns current value set to the controller (see [[setCustomSoundController]]) | |descr= Returns current value set to the controller (see [[setCustomSoundController]]). | ||
|s1= [[getCustomSoundController]] | |s1= [[getCustomSoundController]] [vehicle, controller] | ||
|p1= vehicle: [[Object]] - | |p1= vehicle: [[Object]] - a transport type vehicle. Does not work on characters or buildings | ||
|p2= controller: [[String]] - | |p2= controller: [[String]] - name of custom sound controller - needs to be full string e.g "CustomSoundController1". It goes from "CustomSoundController1" to "CustomSoundController32" | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>getCustomSoundController [vehicle player, "CustomSoundController1"];</sqf> | ||
|x2= <sqf> | |||
private _allCustomSoundControllers = []; | |||
for "_i" from 1 to (getCustomSoundControllerCount vehicle player) do | |||
{ | |||
_allCustomSoundControllers pushBack getCustomSoundController [vehicle player, format ["CustomSoundController%1", _i]]; | |||
}; | |||
</sqf> | |||
|seealso= [[Arma 3: Sound]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[getSoundController]] [[getSoundControllerResult]] [[getAllSoundControllers]] [[getEnvSoundController]] [[getAllEnvSoundControllers]] | |seealso= [[Arma 3: Sound]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[getSoundController]] [[getSoundControllerResult]] [[getAllSoundControllers]] [[getEnvSoundController]] [[getAllEnvSoundControllers]] | ||
}} | }} |
Latest revision as of 11:46, 5 May 2024
Description
- Description:
- Returns current value set to the controller (see setCustomSoundController).
- Groups:
- Sounds
Syntax
- Syntax:
- getCustomSoundController [vehicle, controller]
- Parameters:
- vehicle: Object - a transport type vehicle. Does not work on characters or buildings
- controller: String - name of custom sound controller - needs to be full string e.g "CustomSoundController1". It goes from "CustomSoundController1" to "CustomSoundController32"
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Arma 3: Sound setCustomSoundController getCustomSoundControllerCount getSoundController getSoundControllerResult getAllSoundControllers getEnvSoundController getAllEnvSoundControllers
Notes
-
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