setVehicleId: Difference between revisions

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(I think there is some typo in this one. Planck have a look see)
 
m (Text replacement - "{{Feature | Warning | " to "{{Feature|warning|")
 
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[[Category:Scripting Commands|R]]
{{RV|type=command
[[Category:Scripting Commands ArmA|R]]


<new command not populated>
|game1= ofpe
|version1= 1.00


|game2= arma1
|version2= 1.00


<h2 style="color:#000066">''''' setVehicleld '''''</h2>
|game3= arma2
|version3= 1.00


|game4= arma2oa
|version4= 1.50


'''Operand types:'''
|game5= tkoh
|version5= 1.00


'''Type of returned value:'''
|game6= arma3
|version6= 0.50


'''Compatibility:'''
|gr1= Object Manipulation


'''Description:'''
|gr2= Broken Commands


|descr= Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.


'''Example:'''
{{Feature|warning|This command is '''not''' to be used.}}
 
|s1= vehicleName [[setVehicleId]] id
 
|p1= vehicleName: [[Object]]
 
|p2= id: [[Number]]
 
|r1= [[Nothing]]
 
|x1= <sqf>player setVehicleId 1;</sqf>
 
|seealso= [[setVehicleVarName]]
}}

Latest revision as of 22:46, 16 May 2024

Hover & click on the images for description

Description

Description:
Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
This command is not to be used.
Groups:
Object ManipulationBroken Commands

Syntax

Syntax:
vehicleName setVehicleId id
Parameters:
vehicleName: Object
id: Number
Return Value:
Nothing

Examples

Example 1:
player setVehicleId 1;

Additional Information

See also:
setVehicleVarName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note