displayRemoveEventHandler: Difference between revisions

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|descr= Remove a given event handler from the given display.
|descr= Remove a given event handler from the given display.


|s1= display [[displayRemoveEventHandler]] [handlerType, id]
|s1= display [[displayRemoveEventHandler]] [handlerType, id]


|p1= display: [[Display]]
|p1= display: [[Display]]
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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on 2015-04-19 - 21:25 (UTC)</dd>
<dd class="notedate">Posted on 2015-04-19 - 21:25 (UTC)</dd>
<dt class="note">[[User:Nelis.75733126|Nelis.75733126]]</dt>
<dt class="note">[[User:Nelis75733126|Nelis75733126]]</dt>
<dd class="note">
<dd class="note">
If you for example used this code to add the eventHandler:
If you for example used this code to add the eventHandler:

Latest revision as of 15:38, 29 June 2024

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handlerType, id]
Parameters:
display: Display
handlerType: String - type of the event handler
id: Number - index of the event handler
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerialization Display displayAddEventHandler displayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2015-04-19 - 21:25 (UTC)
Nelis75733126
If you for example used this code to add the eventHandler:
_myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"];
Then later in that same script you can use the _myEH private variable to remove that same eventHandler again:
findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];
( if obviously that private variable is known to the script environment you are referencing _myEH in )