canAddItemToUniform: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.04 | |||
| | |gr1= Unit Inventory | ||
| Checks if given object can be stored into soldier's uniform. | |descr= Checks if given object can be stored into soldier's uniform. | ||
| | {{Feature|important| | ||
Avoid passing an empty string <sqf inline>""</sqf> to this command as it will create a warning dialog: | |||
[[File:a3 warning badvehicletype.jpg|none|alt= Warning Message: Bad vehicle type|Warning Message: Bad vehicle type]] | |||
This message will show once per mission restart. | |||
}} | |||
| | |s1= unit [[canAddItemToUniform]] item | ||
| | |p1= unit: [[Object]] | ||
| | |p2= item: [[String]] | ||
| | |r1= [[Boolean]] | ||
| | |s2= unit [[canAddItemToUniform]] [item, count, ignoreSoldierMaxLoad] | ||
|s2since= arma3 1.56 | |||
| [[ | |p21= unit: [[Object]] | ||
| | |p22= item: [[String]] | ||
|p23= count: [[Number]] | |||
|p24= ignoreSoldierMaxLoad (Optional): [[Boolean]] - [[true]] to ignore 'soldierMaxLoad' param, container [[maxLoad]] is still counted. Default: [[false]] | |||
|p24since= arma3 2.18 | |||
|r2= [[Boolean]] | |||
<! | |x1= <sqf> | ||
</ | _item = "HandGrenade"; | ||
_fits = player canAddItemToUniform _item; | |||
if (_fits) then | |||
{ | |||
player addItemToUniform _item; | |||
} | |||
else | |||
{ | |||
hint "no room!"; | |||
}; | |||
</sqf> | |||
|seealso= [[canAdd]] [[canAddItemToBackpack]] [[canAddItemToVest]] | |||
[[ | }} | ||
[[ | |||
[[ |
Latest revision as of 11:33, 3 September 2024
Description
- Description:
- Checks if given object can be stored into soldier's uniform.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit canAddItemToUniform item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- unit canAddItemToUniform [item, count, ignoreSoldierMaxLoad]
- Parameters:
- unit: Object
- item: String
- count: Number
- since 2.18
- ignoreSoldierMaxLoad (Optional): Boolean - true to ignore 'soldierMaxLoad' param, container maxLoad is still counted. Default: false
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- canAdd canAddItemToBackpack canAddItemToVest
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note