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{{RV|type=command


<h2 style="color:#000066">'''showRadio '''''shown''</h2>
|game1= ofp
|version1= 1.00


'''Operand types:'''
|game2= ofpe
|version2= 1.00


show: [[Boolean]]
|game3= arma1
|version3= 1.00


'''Type of returned value:'''
|game4= arma2
|version4= 1.00


[[Nothing]]
|game5= arma2oa
|version5= 1.50


'''Description:'''
|game6= tkoh
|version6= 1.00


Enable Radio (default [[true]])
|game7= arma3
|version7= 0.50


|gr1= Interaction


'''Example:'''
|gr2= Radio and Chat


'''showRadio''' [[false]]
|descr= Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]).
{{Feature|arma3|This command does nothing in {{arma3}}.}}
 
|s1= [[showRadio]] show
 
|p1= show: [[Boolean]]
 
|r1= [[Nothing]]
 
|x1= <sqf>showRadio false;</sqf>
 
|seealso= [[shownRadio]] [[showCompass]] [[showGPS]] [[showWatch]] [[showPad]]
}}
 
{{Note
|user= GeneralCarver
|timestamp= 20090816210200
|text= The radio is now an item in {{arma2}}.
Class path is <sqf inline>"CfgWeapons" >> "ItemRadio"</sqf>.
Use the [[addWeapon]] and [[removeWeapon]] commands to add/remove it from a unit's inventory. e.g:
<sqf>player removeWeapon "ItemRadio";</sqf>
}}

Latest revision as of 02:23, 18 February 2025

Hover & click on the images for description

Description

Description:
Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true).
Arma 3
This command does nothing in Arma 3.
Groups:
InteractionRadio and Chat

Syntax

Syntax:
showRadio show
Parameters:
show: Boolean
Return Value:
Nothing

Examples

Example 1:
showRadio false;

Additional Information

See also:
shownRadio showCompass showGPS showWatch showPad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
GeneralCarver - c
Posted on Aug 16, 2009 - 21:02 (UTC)
The radio is now an item in Arma 2. Class path is "CfgWeapons" >> "ItemRadio". Use the addWeapon and removeWeapon commands to add/remove it from a unit's inventory. e.g:
player removeWeapon "ItemRadio";