waypointAttachObject: Difference between revisions
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|gr1= Waypoints | |gr1= Waypoints | ||
|descr= Attaches a static object via | |descr= Attaches a static object via its numeric ID to the given waypoint. Not to be confused with [[synchronizeWaypoint]]! | ||
{{Feature|important| | {{Feature|important| | ||
Line 38: | Line 38: | ||
|s2= waypoint [[waypointAttachObject]] object | |s2= waypoint [[waypointAttachObject]] object | ||
|p21= waypoint: [[Array]] | |p21= waypoint: [[Array]] format [[Waypoint]] | ||
|p22= object: [[Object]] - static object | |p22= object: [[Object]] - static object | ||
Line 44: | Line 44: | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= < | |x1= <sqf>[_grp, 2] waypointAttachObject 1234;</sqf> | ||
|x2= < | |x2= <sqf> | ||
_wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220);</ | private _wp = group player addWaypoint [[1907.5, 5746.5, 0.00144196], 0]; | ||
_wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220); | |||
</sqf> | |||
|seealso= [[waypointAttachedObject]] | |seealso= [[waypointAttachedObject]] [[synchronizeWaypoint]] | ||
}} | }} |
Latest revision as of 22:51, 8 April 2025
Description
- Description:
- Attaches a static object via its numeric ID to the given waypoint. Not to be confused with synchronizeWaypoint!
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint waypointAttachObject objectID
- Parameters:
- waypoint: Array - format Waypoint
- objectID: Number
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- waypoint waypointAttachObject object
- Parameters:
- waypoint: Array format Waypoint
- object: Object - static object
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] waypointAttachObject 1234;
- Example 2:
- private _wp = group player addWaypoint [[1907.5, 5746.5, 0.00144196], 0]; _wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220);
Additional Information
- See also:
- waypointAttachedObject synchronizeWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints