everyBackpack: Difference between revisions
Lou Montana (talk | contribs) m (Some wiki formatting)  | 
				Lou Montana (talk | contribs)  m (Fix return value)  | 
				||
| Line 12: | Line 12: | ||
|p1= box: [[Object]]  | |p1= box: [[Object]]  | ||
|r1= [[Array]]  | |r1= [[Array]] of [[Object]]s  | ||
|x1= <sqf>everyBackpack cursorTarget;</sqf>  | |x1= <sqf>everyBackpack cursorTarget;</sqf>  | ||
Latest revision as of 14:01, 28 July 2025
Description
- Description:
 - Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.
 - Groups:
 - Containers
 
Syntax
- Syntax:
 - everyBackpack box
 - Parameters:
 - box: Object
 - Return Value:
 - Array of Objects
 
Examples
- Example 1:
 - everyBackpack cursorTarget;
 - Example 2:
 
Additional Information
- See also:
 - firstBackpack unitBackpack backpack backpackCargo getBackpackCargo backpackItems addBackpack addBackpackCargo addBackpackCargoGlobal removeBackpack clearBackpackCargo clearBackpackCargoGlobal clearAllItemsFromBackpack loadBackpack backpackSpaceFor canAddItemToBackpack addItemToBackpack removeItemFromBackpack backpackContainer everyContainer backpacks
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on Apr 29, 2014 - 17:09 (UTC)
 - 
(Arma 3 ver 1.16), here's a quick reference to backpack command family.
Command Operand type Return Example firstBackpack Object (WeaponHolder, AmmoCrate, VehicleCrate) Object (e.g 2bba9d00# 163957: backpack_compact.p3d) backpackContainer Unit(Object) Object (e.g 2bba9d00# 163957: backpack_compact.p3d) unitBackpack Unit(Object) Object (e.g 2bba9d00# 163957: backpack_compact.p3d) backpack Unit(Object) String (e.g 2bba9d00# 163957: backpack_compact.p3d) backpackCargo Object (WeaponHolder, AmmoCrate, VehicleCrate) Array of String (e.g ["Backpack0", "Backpack1"]) backpackCargo _ammoCrategetBackpackCargo Object (WeaponHolder, AmmoCrate, VehicleCrate) Array of Array (e.g [["Backpack0", "Backpack1"], [1, 1]]) getBackpackCargo _ammoCrateeveryBackpack Object (WeaponHolder, AmmoCrate, VehicleCrate) Array of Object (e.g [22504f00# 163960: backpack_fast.p3d...]) everyBackpack _ammoCrate