BIS fnc absSpeed: Difference between revisions
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|descr= Returns absolute [[speed]] of a vehicle in | |descr= Returns absolute [[speed]] of a vehicle in kilometres per hour (km/h). | ||
|s1=[[Object]] call [[BIS_fnc_absSpeed]] | |s1= [[Object]] call [[BIS_fnc_absSpeed]] | ||
|p1= [[Object]] - | |p1= [[Object]] - vehicle | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf> | ||
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then | |||
{ | { | ||
hint "There goes my driver's license :("; | |||
};</ | }; | ||
</sqf> | |||
|x2= < | |x2= <sqf> | ||
_kmh = (vehicle player) call BIS_fnc_absSpeed; | |||
_mph = _kmh / 1.609344; // miles per hour | |||
</sqf> | |||
|seealso= [[speed]] | |seealso= [[speed]] | ||
}} | }} | ||
Latest revision as of 15:37, 25 October 2025
Description
- Description:
- Returns absolute speed of a vehicle in kilometres per hour (km/h).
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Object call BIS_fnc_absSpeed
- Parameters:
- Object - vehicle
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- speed
Notes
-
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