canAddItemToUniform: Difference between revisions
Lou Montana (talk | contribs) m (Some wiki formatting) |
BrettMayson (talk | contribs) mNo edit summary |
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|p23= count: [[Number]] | |p23= count: [[Number]] | ||
|p24= ignoreSoldierMaxLoad | |p24= ignoreSoldierMaxLoad: [[Boolean]] - (Optional, default [[false]]) [[true]] to ignore 'soldierMaxLoad' param, container [[maxLoad]] is still counted. | ||
|p24since= arma3 2.18 | |p24since= arma3 2.18 | ||
Latest revision as of 23:55, 31 December 2025
Description
- Description:
- Checks if given object can be stored into soldier's uniform.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit canAddItemToUniform item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- unit canAddItemToUniform [item, count, ignoreSoldierMaxLoad]
- Parameters:
- unit: Object
- item: String
- count: Number
- since
2.18 - ignoreSoldierMaxLoad: Boolean - (Optional, default false) true to ignore 'soldierMaxLoad' param, container maxLoad is still counted.
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- canAdd canAddItemToBackpack canAddItemToVest
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
