lockTurret: Difference between revisions
Lou Montana (talk | contribs) m (Some wiki formatting) |
BrettMayson (talk | contribs) mNo edit summary |
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|gr1= Turrets | |gr1= Turrets | ||
|descr= Lock the gunner position of the vehicle turret. This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike [[lock]] command. | |descr= Lock the gunner position of the vehicle turret. | ||
This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike [[lock]] command. | |||
|s1= vehicle [[lockTurret]] [turretPath, lock] | |s1= vehicle [[lockTurret]] [turretPath, lock] | ||
| Line 25: | Line 26: | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= turretPath: [[ | |p2= turretPath: [[Turret Path]] | ||
|p3= lock: [[Boolean]] | |p3= lock: [[Boolean]] | ||
Latest revision as of 08:48, 2 January 2026
Description
- Description:
- Lock the gunner position of the vehicle turret. This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike lock command.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockTurret [turretPath, lock]
- Parameters:
- vehicle: Object
- turretPath: Turret Path
- lock: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
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