posWorldToScreen: Difference between revisions

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|p1= map : [[Control]] - map control
|p1= map : [[Control]] - map control


|p2= position : [[Array]] format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - world position
|p2= position : [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - world position


|r1= [[Array]] format [[Position#Introduction|Position2D]] - screen coordinates in format [x, y]
|r1= [[Position#Introduction|Position2D]] - screen coordinates in format [x, y]


|x1= <sqf>_screenCoord = _control posWorldToScreen _worldCoord;</sqf>
|x1= <sqf>_screenCoord = _control posWorldToScreen _worldCoord;</sqf>

Latest revision as of 07:54, 2 January 2026

Hover & click on the images for description

Description

Description:
Converts world coordinates into map screen coordinates. This command is identical to ctrlMapWorldToScreen.
Groups:
GUI Control - MapPositions

Syntax

Syntax:
map posWorldToScreen position
Parameters:
map : Control - map control
position : Position2D or Position3D - world position
Return Value:
Position2D - screen coordinates in format [x, y]

Examples

Example 1:
_screenCoord = _control posWorldToScreen _worldCoord;
Example 2:
_screenCoord = _control posWorldToScreen position player;

Additional Information

See also:
posScreenToWorld ctrlMapWorldToScreen

Notes

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