preloadCamera: Difference between revisions
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| [[Boolean]] <nowiki>=</nowiki> '''preloadCamera''' [[Position]]|= | | [[Boolean]] <nowiki>=</nowiki> '''preloadCamera''' position|= Syntax | ||
|p2= position: [[Array]] - format [[Position]] |= Parameter 2 | |||
| [[Boolean]] |= Return value | | [[Boolean]] |= Return value |
Revision as of 23:52, 23 January 2009
Description
- Description:
- Preload all textures and models around given Position to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change/cut. Returns true once all data is ready.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
- See also:
- See also needed
Notes
-
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