setWaypointCombatMode: Difference between revisions
Jump to navigation
Jump to search
(add. ArmA2 classification) |
(add. classification) |
||
Line 48: | Line 48: | ||
[[Category:Command_Group:_Waypoints|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Waypoints|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]] |
Revision as of 01:54, 2 December 2009
Description
- Description:
- The group combat mode is switched when the waypoint becomes active.
Possible mode values are:
- "NO CHANGE" (No change)
- "BLUE" (Never fire)
- "GREEN" (Hold fire - defend only)
- "WHITE" (Hold fire, engage at will)
- "YELLOW" (Fire at will)
- "RED" (Fire at will, engage at will)
- Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointCombatMode mode
- Parameters:
- waypoint: Array - format Waypoint
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointCombatMode "RED"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note