posScreenToWorld: Difference between revisions
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<dd class="notedate">Posted on April 7, 2007 - 10:03</dd> | <dd class="notedate">Posted on April 7, 2007 - 10:03</dd> | ||
<dt class="note">'''[[User:LowFly|LowFly]]''' | <dt class="note">'''[[User:LowFly|LowFly]]'''<dd class="note">''Notes:'' | ||
You can get the screen coordinates by the [[User_Interface_Event_Handlers|UI Event Handlers]] onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. | You can get the screen coordinates by the [[User_Interface_Event_Handlers|UI Event Handlers]] onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. |
Revision as of 13:32, 21 October 2011
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map posScreenToWorld [x, y]
- Parameters:
- map : Control
- [x, y]: Array - format Position2D
- Return Value:
- Array (Position2D Format)
Examples
- Example 1:
_WorldCoord = _Control posScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control posScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 7, 2007 - 10:03
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;