playableUnits: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "</dt>" to "") |
m (Text replace - "</dd>" to "") |
||
Line 34: | Line 34: | ||
<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on July 13, 2009 - 11:35 | <dd class="notedate">Posted on July 13, 2009 - 11:35 | ||
<dt class="note">'''[[User:Killswitch|Killswitch]]'''<dd class="note">In single-player missions, this command will return an empty array. | <dt class="note">'''[[User:Killswitch|Killswitch]]'''<dd class="note">In single-player missions, this command will return an empty array. | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 13:37, 21 October 2011
Description
- Description:
- Return a list of playable units (occupied by both AI or players) in a multiplayer game.
- Groups:
- Uncategorised
Syntax
- Syntax:
- playableUnits
- Return Value:
- Array
Examples
- Example 1:
(example)
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 13, 2009 - 11:35
- Killswitch
- In single-player missions, this command will return an empty array.