addMissionEventHandler: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
||
Line 44: | Line 44: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | [[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 11:38, 25 March 2013
Description
- Description:
- Adds mission event handler. Every event will create an array named _this, which contains specific information about the particular event.
- Groups:
- Uncategorised
Syntax
- Syntax:
- addMissionEventHandler [type, command]
- Parameters:
- [type, command]: Array
- type: String
- command: Code or String
- Return Value:
- Number - The index of the currently added mission event handler is returned.
Examples
- Example 1:
_id = addMissionEventHandler ["ended",{_this exec "missionEnded.sqs"}];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 3, 2013 - 16:34
- Druid
- There is only one type at this time:
ended - It is triggered when the mission is successfuly ended. In variable _this is stored type of the end ("end1","end2", etc.).