allUnits: Difference between revisions

From Bohemia Interactive Community
mNo edit summary
Line 25: Line 25:
____________________________________________________________________________________________
____________________________________________________________________________________________


|  [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[units]], [[vehicles]] |= SEEALSO  
|  [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[units]], [[vehicles]], [[allUnitsUav]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 16:51, 13 December 2013

Hover & click on the images for description

Description

Description:
Return a list of all units (all persons except agents). Dead units and units waiting to respawn are excluded.
Groups:
Uncategorised

Syntax

Syntax:
allUnits
Return Value:
Array

Examples

Example 1:
{_x setDamage 0.5; _x groupChat "Braaains"} forEach allUnits;

Additional Information

See also:
allGroupsallDeadplayableUnitsswitchableUnitsunitsvehiclesallUnitsUav

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Posted on July 15, 2011
kju
It returns infantry outside and inside vehicles.

Bottom Section