setRank: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|eff= local |= Effects in MP
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.--[[User:Wolfrug|Wolfrug]] 19:42, 26 March 2009 (CET)
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.--[[User:Wolfrug|Wolfrug]] 19:42, 26 March 2009 (CET)
<dd class="notedate">Posted on April 12, 2014
<dt class="note">'''[[User:Waffle SS.|Waffle SS.]]'''
<dd class="note">Behavior when used on players in multiplayer seems unpredictable. (ArmA 3 1.00)
<BR><BR>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 19:39, 12 April 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets rank of given unit. Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.
Groups:
Uncategorised

Syntax

Syntax:
unitName setRank rank
Parameters:
unitName: Object
rank: String
Return Value:
Nothing

Examples

Example 1:
player setRank "COLONEL"

Additional Information

See also:
rank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.--Wolfrug 19:42, 26 March 2009 (CET)
Posted on April 12, 2014
Waffle SS.
Behavior when used on players in multiplayer seems unpredictable. (ArmA 3 1.00)

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