moveInAny: Difference between revisions
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m (It was released in dev 1.19 originally, but it should be a part of stable update 1.18. Some internal mess, so remarked as released in 1.18.) |
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[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | [[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 12:08, 22 May 2014
Description
- Description:
- Moves unit to the first available seat in a vehicle. The order of priorities is the same order used in squad command when you order subordinates to get in vehicle to any position and is the same order used in Zeus when you drag units to a vehicle.
Seat assignment seems to use the following priority logic: driver (moveInDriver) -> commander turret (moveInCommander) -> gunner turret (moveInGunner) -> remaining turrets (moveInTurret) -> cargo (moveInCargo).
NOTE: This command will move player into the locked vehicle or seat just as well. - Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
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Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note