deleteCollection: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) No edit summary |
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Unknown|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Unknown|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on August 20, 2014 - 21:23 (UTC)</dd> | |||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | |||
<dd class="note"> | |||
In Arma 3 [[deleteCollection]] is alias for [[hideObject]] | |||
</dd> | |||
</dl> | |||
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Revision as of 22:23, 20 August 2014
Description
- Description:
- Delete a collection. As example, used with a soldier, it'll hide the ingame model. When targetting ArmA 2 1.06 or newer, use hideObject instead. This function is a relic from dynamic building destruction development. It is left only for compatibility with scripts created before ArmA 2 1.06, and its functionality may be changed or removed in the future.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
deleteCollection unitName;
Additional Information
- See also:
- hideObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on August 20, 2014 - 21:23 (UTC)
- Killzone Kid
- In Arma 3 deleteCollection is alias for hideObject