isNull: Difference between revisions

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When task completed Hint format ["%1", taskDestination (currentTask player)] returns <null> while !isnull taskdestination.. leads to an error.
When task completed Hint format ["%1", taskDestination (currentTask player)] returns <null> while !isnull taskdestination.. leads to an error.
correct test : _destination_task = taskDestination (currentTask player); if (!isNil "_destination_tsk") then {...
correct test : _destination_task = taskDestination (currentTask player); if (!isNil "_destination_tsk") then {...
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Isnull (currentTask player) works but returns <null> taskDestination when triggered by succedded for example,
isnull taskdestination... leads to an error,
isnil "your_var for taskDestination" works for task completed


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Revision as of 20:16, 4 September 2014

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Description

Description:
Checks whether the tested item is Null.
Which null type the item has to be equal to depends on the type of object tested:
Note: A test via == does not work, because, for example, objNull is not equal to anything, not even to itself.
Groups:
Uncategorised

Syntax

Syntax:
isNull obj
Parameters:
obj: Object, Control, Display, Group (or Location, Task since ARMA 2)
Return Value:
Boolean

Examples

Example 1:
if (isNull obj) then {hint "doesn't exist";};

Additional Information

See also:
controlNulldisplayNullgrpNulllocationNullobjNulltaskNullteamMemberNull

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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