objectFromNetId: Difference between revisions
Killzone Kid (talk | contribs)  (see also)  | 
				Killzone Kid (talk | contribs)   (description)  | 
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| Get object with given unique ID.  |= Description  | | Get object with given unique ID. If object is a [[group]] use [[groupFromNetId]].  |= Description  | ||
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Revision as of 15:56, 9 May 2015
Description
- Description:
 - Get object with given unique ID. If object is a group use groupFromNetId.
 - Groups:
 - Uncategorised
 
Syntax
Examples
- Example 1:
 objectFromNetId "2:3"
Additional Information
- See also:
 - groupFromNetIdnetId
 
Notes
- 
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Notes
Bottom Section
- Posted on April 2, 2015 - 10:54 (UTC)
 - Killzone Kid
 - 
objectFromNetId in SP is objNull. Here is the function that will give you universal objectFromNetId that works both in SP and MP (needs KK_fnc_netId from this page netId)
KK_fnc_objectFromNetId = { if (isMultiplayer) exitWith {objectFromNetId _this}; if (typeName _this != "STRING" || isNil "KK_globIDs") exitWith {objNull}; private "_i"; _i = KK_globIDs find _this; if (_i < 0) exitWith {objNull}; KK_globIDs select (_i + 1) }; //example hint str ("0:1" call KK_fnc_objectFromNetId);