animateDoor: Difference between revisions
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Waffle SS. (talk | contribs) (added MP behavior) |
Killzone Kid (talk | contribs) (effect global) |
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|eff= | |eff= global|= Effects in MP | ||
|arg= global|= Arguments in MP | |arg= global|= Arguments in MP | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 20:34, 16 May 2015
Description
- Description:
- Process animation of door on vehicle. Animation is defined in config file. Wanted animation phase is set to phase.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object animateDoor [doorname, phase, now]
- Parameters:
- object: Object
- [doorname, phase, now]: Array
- doorname: String
- phase: Number
- now: Boolean (When true and phase is either 0 or 1, door will change phase instantaneously)
- Return Value:
- Nothing
Examples
- Example 1:
heli animateDoor ["doors1", 1, false];
- Example 2:
- Open left front door on Ifrit instantly:
ifrit animateDoor ["Door_LF", 1, true];
Additional Information
Notes
-
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