unitsBelowHeight: Difference between revisions
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(MP arguments, syntax, added example/see also) |
Killzone Kid (talk | contribs) (see also position) |
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|p1= units: [[Group]] or [[Array]] of [[Object]]s |= PARAMETER1 | |p1= units: [[Group]] or [[Array]] of [[Object]]s |= PARAMETER1 | ||
|p2= height: [[Number]] - height above terrain level ( | |p2= height: [[Number]] - height above terrain level ([[PositionATL]])|= PARAMETER2 | ||
|p3= |= PARAMETER3 | |p3= |= PARAMETER3 |
Revision as of 00:20, 9 November 2015
Description
- Description:
- Returns units in group/array below passed height.
- Groups:
- Uncategorised
Syntax
- Syntax:
- units unitsBelowHeight height
- Parameters:
- units: Group or Array of Objects
- height: Number - height above terrain level (PositionATL)
- Return Value:
- Array of Objects
Examples
- Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
- Example 2:
_units = allUnits unitsBelowHeight 30;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Nov 12, 2009 - 23:46
- Lou Montana
- the height is calculated above terrain level (ATL), not water level or building level.