getAllEnvSoundControllers: Difference between revisions
| Killzone Kid (talk | contribs)  (array of arrays) | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
| (52 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | {{RV|type=command | ||
| | arma3 |=  | |game1= arma3 | ||
| |version1= 1.64 | |||
| | | |gr1= Sounds | ||
| | Returns an array containing the names and values of environmental variables that can be used in simple expressions when configuring sounds.| | |descr= Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds. | ||
| {{Feature|important| | |||
| * Controller names are case sensitive | |||
| * Please note that the name for the wind param for '''2D''' controller is 'windy', 'wind' being the name for the '''3D''' controller [[getAllEnv3DSoundControllers]]. | |||
| }} | |||
| |  | |s1= [[getAllEnvSoundControllers]] position | ||
| |p1= position: [[Position]] | |||
| |[[ | |r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | ||
| {{Columns|3| | |||
| * {{hl|"rain"}} | |||
| * {{hl|"night"}} | |||
| * {{hl|"windy"}} | |||
| * {{hl|"daytime"}} | |||
| * {{hl|"meadows"}} | |||
| * {{hl|"trees"}} | |||
| * {{hl|"houses"}} | |||
| * {{hl|"forest"}} | |||
| * {{hl|"sea"}} | |||
| * {{hl|"coast"}} | |||
| * {{hl|"altitudeGround"}} | |||
| * {{hl|"altitudeSea"}} | |||
| * {{hl|"shooting"}} | |||
| * {{hl|"deadbody"}} | |||
| * {{hl|"fog"}} | |||
| * {{GVI|arma3|2.08|size= 0.75}} {{hl|"yearTime"}} | |||
| * {{GVI|arma3|2.08|size= 0.75}} {{hl|"ambientTemp"}} | |||
| * {{GVI|arma3|2.08|size= 0.75}} {{hl|"snow"}} | |||
| }} | }} | ||
| < | |x1= <sqf> | ||
| < | getAllEnvSoundControllers position player; | ||
| /* | |||
| 	returns e.g | |||
| 	[ | |||
| 		["rain",0], | |||
| 		["night",0], | |||
| 		["windy",0.161588], | |||
| 		... | |||
| 	] | |||
| */ | |||
| </sqf> | |||
| |seealso= [[getAllEnv3DSoundControllers]] [[getEnv3DSoundController]] [[allEnv3DSoundSources]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[Arma 3: Sound]] | |||
| }} | |||
| [[ | |||
| [[ | |||
Latest revision as of 16:06, 17 April 2023
Description
- Description:
- Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds.
- Groups:
- Sounds
Syntax
- Syntax:
- getAllEnvSoundControllers position
- Parameters:
- position: Position
- Return Value:
- Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
Examples
- Example 1:
Additional Information
- See also:
- getAllEnv3DSoundControllers getEnv3DSoundController allEnv3DSoundSources selectBestPlaces getSoundController getSoundControllerResult getEnvSoundController getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount Arma 3: Sound
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	
