onGroupIconOverEnter: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") | Lou Montana (talk | contribs)  m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") | ||
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| {{ | {{RV|type=command | ||
| | arma2 | | |game1= arma2 | ||
| |version1= 1.00 | |||
| |1. | |game2= arma2oa | ||
| |version2= 1.50 | |||
| |  | |game3= tkoh | ||
| |version3= 1.00 | |||
| |  | |game4= arma3 | ||
| |version4= 0.50 | |||
| | | |gr1= High Command | ||
| | | |gr2= Event Handlers | ||
| | | |descr= Defines an action performed when player moves pointer over group marker (3D or in a map). The code will execute continuously while pointer is over icon. | ||
| {{Feature|arma3|Since {{arma3}} v1.58 a [[Arma 3: Mission Event Handlers#GroupIconOverEnter|Mission Event Handler]] exists and should be used.}} | |||
| | [[ | |s1= [[onGroupIconOverEnter]] command | ||
| |p1= command:  [[String]] or [[Code]] | |||
| |x1= < | |r1= [[Nothing]] | ||
| |x1= <sqf> | |||
| onGroupIconOverEnter | |||
| { | { | ||
| 	// passed values for _this are: | |||
| 	params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; | |||
| 	// before Arma 3 | |||
| 	_is3D = _this select 0; | |||
| 	_group = _this select 1; | |||
| 	_wpID = _this select 2; | |||
| 	_posx = _this select 3; | |||
| 	_posy = _this select 4; | |||
| 	_shift = _this select 5; | |||
| 	_ctrl = _this select 6; | |||
| 	_alt = _this select 7; | |||
| 	_message = format ["____ Info ____"]; | |||
| 	{_message = _message + format ["\n %1",_x]} forEach _this; | |||
| 	hint _message; | |||
| }; | |||
| </sqf> | |||
| | [[onGroupIconClick]] | |seealso= [[onGroupIconClick]] [[onGroupIconOverLeave]] [[groupIconSelectable]] [[setGroupIconsSelectable]] | ||
| }} | }} | ||
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Defines an action performed when player moves pointer over group marker (3D or in a map). The code will execute continuously while pointer is over icon.
- Groups:
- High CommandEvent Handlers
Syntax
- Syntax:
- onGroupIconOverEnter command
- Parameters:
- command: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
- onGroupIconOverEnter { // passed values for _this are: params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; // before Arma 3 _is3D = _this select 0; _group = _this select 1; _wpID = _this select 2; _posx = _this select 3; _posy = _this select 4; _shift = _this select 5; _ctrl = _this select 6; _alt = _this select 7; _message = format ["____ Info ____"]; {_message = _message + format ["\n %1",_x]} forEach _this; hint _message; };
Additional Information
Notes
- 
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