magazinesDetailVest: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.04 | |||
| | |gr1= Unit Inventory | ||
| Returns an array with the type names of all the unit's vest magazines. | |descr= Returns an array with the type names of all the unit's vest magazines. | ||
| | |s1= [[magazinesDetailVest]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| | |r1= [[Array]] | ||
| | |s2= [[magazinesDetailVest]] [unit, includeEmpty, includeLoaded] | ||
| | |s2since= arma3 2.00 | ||
|p21= unit: [[Object]] - unit | |||
| | |p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines | ||
|p23= includeLoaded: [[Boolean]] - (Optional, default [[false]]) [[true]] to include magazines loaded in weapons (Since Arma 3 v2.07.148195) | |||
|r2= [[Array]] | |||
| [[ | |x1= <sqf> | ||
magazinesDetailVest player; | |||
/* | |||
[ | |||
["6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/0]", | |||
"RGO Grenade(1/1)[id/cr:10000016/0]", | |||
"RGO Grenade(1/1)[id/cr:10000017/0]"] | |||
] | |||
*/ | |||
</sqf> | |||
| | |seealso= [[magazinesDetail]] [[magazinesDetailUniform]] [[magazinesDetailBackpack]] | ||
}} | }} | ||
{{Note | |||
|user= Leopard20 | |||
< | |timestamp= 20210912220744 | ||
|text= To return the ammo count in each magazine, you can use this code: | |||
<sqf> | |||
magazinesDetailVest player apply { | |||
private _reverse = reverse _x; | |||
private_i1 = (_reverse find "[)") + 1; | |||
[ | private_i2 = (_reverse find ["/", _id1]) + 1; | ||
[ | private_i3 = _reverse find ["(", _id2]; | ||
parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt | |||
}; | |||
</sqf> | |||
}} |
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Returns an array with the type names of all the unit's vest magazines.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- magazinesDetailVest unit
- Parameters:
- unit: Object
- Return Value:
- Array
Alternative Syntax
- Syntax:
- magazinesDetailVest [unit, includeEmpty, includeLoaded]
- Parameters:
- unit: Object - unit
- includeEmpty: Boolean - (Optional, default false) true to include empty magazines
- includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
- Return Value:
- Array
Examples
- Example 1:
- magazinesDetailVest player; /* [ ["6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/0]", "RGO Grenade(1/1)[id/cr:10000016/0]", "RGO Grenade(1/1)[id/cr:10000017/0]"] ] */
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 12, 2021 - 22:07 (UTC)
- To return the ammo count in each magazine, you can use this code: