BIS fnc markerToTrigger: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Map and Markers | ||
| | |descr= Makes an existing or new marker cover a trigger area. | ||
| | |s1= [markerName, trigger'', localChange''] call [[BIS_fnc_markerToTrigger]] | ||
| | |p1= markerName: [[String]] - marker name - if no marker uses the name, a marker will be created | ||
| | |p2= trigger: [[Object]] - trigger that will be covered by the marker | ||
| | |p3= localChange: [[Boolean]] (Optional, default [[false]]) are changes local (local marker creation and/or local marker changes) | ||
| | |r1= [[String]] - marker name or "" if marker couldn't be moved or created or if provided ''markerName'' is "" | ||
| [ | |x1= <sqf>private _createdMarker = ["marker1", myTrigger] call BIS_fnc_markerToTrigger;</sqf> | ||
| | |seealso= [[createMarker]] [[createMarkerLocal]] [[BIS_fnc_triggerToMarker]] | ||
}} | }} | ||
Latest revision as of 23:11, 12 July 2022
Description
- Description:
- Makes an existing or new marker cover a trigger area.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [markerName, trigger, localChange] call BIS_fnc_markerToTrigger
- Parameters:
- markerName: String - marker name - if no marker uses the name, a marker will be created
- trigger: Object - trigger that will be covered by the marker
- localChange: Boolean (Optional, default false) are changes local (local marker creation and/or local marker changes)
- Return Value:
- String - marker name or "" if marker couldn't be moved or created or if provided markerName is ""
Examples
- Example 1:
Additional Information
Notes
-
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