registeredTasks: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Briefing | ||
| | |gr2= Teams | ||
| | |descr= Returns array with all registered task types for the given agent. The values are the names set in {{hl|CfgTasks}} classes {{hl|name}} property. The same names are used for [[unregisterTask]] | ||
| | |s1= [[registeredTasks]] teamMember | ||
| | |p1= teamMember: [[Team Member]] - [[teamMember]] [[agent]] | ||
|[[Array]] of [[String]]s - names of tasks | |r1= [[Array]] of [[String]]s - names of tasks | ||
|x1= <sqf>tasklist = registeredTasks teamMember _agent;</sqf> | |||
| | |x2= <sqf> | ||
_rabbit = createAgent ["Rabbit_F", position player,[], 0, "None"]; | |||
hint str registeredTasks teamMember _rabbit; // shows ["Animal Main Task"] in Arma 3 | |||
</sqf> | |||
| | |seealso= [[registerTask]] [[unregisterTask]] [[sendTask]] [[createTask]] [[currentTasks]] [[taskCompleted]] | ||
}} | }} | ||
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Returns array with all registered task types for the given agent. The values are the names set in CfgTasks classes name property. The same names are used for unregisterTask
- Groups:
- BriefingTeams
Syntax
- Syntax:
- registeredTasks teamMember
- Parameters:
- teamMember: Team Member - teamMember agent
- Return Value:
- Array of Strings - names of tasks
Examples
- Example 1:
- Example 2:
- _rabbit = createAgent ["Rabbit_F", position player,[], 0, "None"]; hint str registeredTasks teamMember _rabbit; // shows ["Animal Main Task"] in Arma 3
Additional Information
Notes
-
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