getSlingLoad: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.34 | |||
|1.34 | |||
|gr1= Ropes and Sling Loading | |gr1= Ropes and Sling Loading | ||
|descr=Return object which is sling loaded by vehicle | |||
| | |s1= [[getSlingLoad]] vehicle | ||
| [[ | |p1= vehicle: [[Object]] | ||
| | |r1= [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded. | ||
| | |x1= <sqf>_cargo = getSlingLoad heli1;</sqf> | ||
| | |seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]] [[slingLoadAssistantShown]] | ||
}} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Return object which is sling loaded by vehicle
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- getSlingLoad vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Object - the sling loaded vehicle. objNull if nothing is sling loaded.
Examples
- Example 1:
Additional Information
- See also:
- ropes canSlingLoad enableRopeAttach ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown
Notes
-
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